Game Mechanics Guide

  1. G9.5 WEAPONS GUIDE
  2. ITEM AUGMENTATION GUIDE
  3. TALENT GUIDE
  4. PAROLE POINT SYSTEM GUIDE
  5. LORE MASTERY GUIDE
  6. SUPER SHUE POWER UP GUIDE
  7. RINGS AND NECKLACE GUIDE
  8. GAME DYNAMICS GUIDE
  9. ABILITY UNIQUE WEAPONS
  10. GRADE 12 WEAPONS
  11. GRADE 11 WEAPONS
  12. ANCIENT CLASS GEARS
  13. LEGEND CLASS GEARS

Hello Elatians,

To help our players better understand the dynamics of the gameplay with novel features and items that are built into A3 Elatus Gaming, we have created this guide. Please take a moment to go through this guide to suit your needs and understanding.

CURRENCY GUIDE

As the game has evolved over time, there have been and will be multiple currencies introduced in A3 Elatus with different ways to be utilised or acquired.

 Currency
  Description

Web Exchange Coin

  • In-game item
  • Can be crafted in game. Check crafting guide
  • Can be acquired in game by killing Monsters and Bosses

[Description] Web Exchange Coin is an in-game currency that can be submitted to login panel in exchange for webshop coins (Webshop currency) to buy valuable items from Webshop. 

[Acquisition] Can be crafted from items acquired in game as drop: Snow (C), Star Decoration (A), Ribbon (S), Tree (H), Ether Coin

Current Exchange Rate*
  • Exchange rate changes according to supply and demand in game.
Web Exchange Coin Webshop Coins
1 = 40

 

Token Coin

[Description] Token Coin is an in-game item that can be acquired via Webshop, Gem store or trading ingame or converted from tokens which can be used to buy valuable items and bundles to boost player progress. 

[Acquisition] The login panel allows conversion of Elatus Tokens to Token Coins and vice versa.

Exchange Rate
  • There is no limit or fee for conversion.
Token Coin Elatus Tokens
1 = 500

 

G9.5 WEAPONS

Apart from the usual G9.5 Weapon Properties, in Elatus these Uniques posses special properties.

Gerniserr    Paum Staff   Shurken    Sunitz

G9.5 Exclusive Property (General - PVP, PVE)

  • 200 HP Regeration per second
  • 100 MP Regeneration per second 

G9.5 Exclusive Property (Level Based- PVP)

  • Additional Damage based upon level beyond Level 10

Axe of Khergin

G9.5 Exclusive Property (General - PVE)

  • Monster Hit (Global) 10%
  • HP Regenaration by 7%

G9.5 Exclusive Property (Level Based- PVP)

  • Additional Damage based upon level beyond Level 10

 

ITEM AUGMENTATION

Item Augmentation is a novel feature with the help of which an Elatian can enhance/add special properties to Niche Items. Items that are eligible for Augmentation are known as Niche Items. Each Niche Item can be mounted in-game using Elatian gemstone Quartz (Check crafting guide). Augmentation properties differ across different items and the property intensity is determined by the % of mounting. Mounting combination can be done in-game (Check crafting guide) - 100% success with randomly getting mounting % between (10-30%) that can refreshed through same mounting combination. 

PAROLE POINT SYSTEM (NEW)

The Parole System of A3 Elatus has been reworked to make it more exciting for our players who participate in War and PVP. 

Parole Point acquisition has been disabled from entire server except the following maps:
Sidhe, Hamutz 1, Hamutz 2, Hamutz 3, Real Tower, Royal High, Arctic Realm, Volcanic Realm, Thunder Realm, Tocsique Fourth Floor, Grinita First Floor, Grinita Second Floor,  Grinita Third Floor

* Only 165 level characters can receive Parole Points
* Parole Points are received only when a 165 level character kills another 165 level character

* Each Player kill irrespective of Pre-emptive attack status grants 15 Parole Points
* If the killed player posses negative EXP no Parole Point is granted
* Each Parole Point grants damage to player if they are wearing special weapons: Sunitz, Gerniserr, Paum Staff, Shurken, Axe of Khergin, Lace, Pierce, Saber, Wand.
* Damage to Parole Point conversion: 1 Parole Point = 1 Base Damage Increase
* Maximum Damage via Parole Point Acquisition: Upto 150 Base Damage. Damage effect is active until Acquired Parole Point is less than 201, beyond which Parole based Damage becomes inactive

 

LORE MASTERY (NEW)

Lore Masteries are specialised Masteries that a character can inherit as long as they have accumulated a certain amount of Lore. 

Lore Mastery I : Liberation

  • Adds or sets Parole point to 50
  • 1 Parole = 1 Damage by default

 

Requirements:

  • 1,000,001 lore or above to be kept at all times

Mastery Activation:

  • Anytime, a 165 Level Character's Parole is between 0-49, they can set the minimum Parole Point to 50 by wearing or switching the following weapons: Sunitz, Gerniserr, Paum Staff, Shurken, Axe of Khergin, Lace, Pierce, Saber, Wand.
 Mastery
  Description

 

TALENT (PLAYER POWER-UP)

Talents are special permanent abilities built in to characters once the character fulfills requirement to unlock them by acquiring Player power-ups. A player power-up is a way to for a player to make their character stronger by attaining additional Skill points after they become Level 165.

Player Power Up

  • 1 Player Power-Up = 6 Skill Points
  • Unlocks Talents

 

Requirments:

  • Requirements for each power-up:
    Level Requirement: 165
    Lore Requirement: 10,000
    Item Requirement: Gift of Elatus

Player Power-up Gifts:

  • Additional Stats points: 6
  • Webshop Coins: 1000

HOW TO TAKE PLAYER POWER-UPS?
- Keep 1 Gift of Elatus item in inventory of the character (make sure all requirements are fulfilled)
- Visit a3elatus.com and login to your Elatus account
- Go to Character Panel and Go to Elatus Power-ups section and select Claim
- Login to game and press A from your keyboard. You should be able to see the 6 stats from the power ups.

More info on Player power-ups can be found here

Dizzy

  • Unlocks at Player Power-Up 5
  • 10% Chance to decrease 5-10% of opponent's accuracy for a certain amount of time

Note

  • Talents apply automatically as you take the eligible player power-ups.
  • Talents do not work in Arena of Supremacy 
  • When you cast talent on opponent both you and opponent is notified

Neutralization

  • Unlocks at Player Power-Up 10
  • 10% Chance to decrease 10-20% of opponent's attack power for a certain amount of time

Note

  • Talents apply automatically as you take the eligible player power-ups.
  • Talents do not work in Arena of Supremacy 
  • When you cast talent on opponent both you and opponent is notified

 

Enfeeble

  • Unlocks at Player Power-Up 15
  • 10% Chance to disable opponent's mercendary while in combat

Note

  • Talents apply automatically as you take the eligible player power-ups.
  • Talents do not work in Arena of Supremacy 
  • When you cast talent on opponent both you and opponent is notified

Silbadu's Life

  • Unlocks at Player Power-Up 20
  • Grants players with a permanent passive of 1020 HP limit

Note

  • Talents apply automatically as you take the eligible player power-ups.
  • This is a permanent passive talent

 Talent
  Description

 

SUPER SHUE (SHUE POWER-UP)

Super Shue beyond 100 Level are infused with special passive abilities built in to the Super Shue once the character fulfills requirement to unlock them by acquiring Shue power-ups. A Shue power-up is a way to for a player to make their super-shue stronger by leveling it beyond level 100.

 Property
  Description

Decrease Inflicted Damage of opponent by X%

  • 5% Decrease: Unlocks at Shue Power-Up 10
  • 7% Decrease: Unlocks at Shue Power-Up 15
  • 10% Decrease: Unlocks at Shue Power-Up 20

 

110 Level Super Shue will now give players hidden property

  • [HIDDEN PROPERTY] Decrease Inflicted Damage of opponent by 5%

115 Level Super Shue will now give players hidden property

  • [HIDDEN PROPERTY] Decrease Inflicted Damage of opponent by 7%

120 Level Super Shue will now give players hidden property

  • [HIDDEN PROPERTY] Decrease Inflicted Damage of opponent by 10%
  • [HIDDEN PROPERTY] 5% chance to cast Guardian abilities to opponent's entire party within a 9 block radius

Requirements:

  • Character Level: 165
  • Lore: 10,000
  • Item: Gift Of Elatus (Note: 115-120 Level Requires 2 x GOE per level)
  • Equipped SuperShue (If taking shue power-up)

Shue Power-up Gifts:

  • Additional Shue Level: 1
  • Webshop Coins: 1000


More info on Shue power-ups can be found here and here

Note: The hidden property only applies if the Super Shue is of 110 level and above and equipped. Players can view the hidden property in Character Panel. Login to Character Panel on A3 Elatus website and select your character to see the Power-up options. 

 

RINGS AND NECKLACE

 Item
  Property

Guardian's necklace

  • Adds Additional 1 Attack Power
  • Adds 1 Ice Attack Power
  • Adds 1 Fire Attack Power
  • Adds 1 Lightning Attack Power
  • Grants Poison curse
  • 100% Evasion: Razbadge, Free Will & Freedom
  • Curse: Opponents inflict 10% more damage

Mercenary's ring

  • Level 200 and above (for mercenaries)
  • Can be crafted in game. Check crafting guide
  • Adds Additional 250 Defence
  • Adds 45 Ice Defence
  • Adds 45 Fire Defence
  • Adds 45 Lightning Defence
  • Grants Poison curse

Rubal's ring

  • Adds Additional 150 Defence
  • Adds 45 Ice Defence
  • Adds 45 Fire Defence
  • Adds 45 Lightning Defence
  • Grants Poison curse
  • Grants 20% Mana Steal from opponent

Rubal's necklace

  • Adds Additional 150 Attack Power
  • Adds 45 Ice Attack Power
  • Adds 45 Fire Attack Power
  • Adds 45 Lightning Attack Power
  • Grants Poison curse
  • Grants 20% Life Steal from opponent

Rebellu's ring

  • Level 165 and above
  • Can be purchased from Webshop
  • Adds Additional 120 Defence
  • Adds 40 Ice Defence
  • Adds 40 Fire Defence
  • Adds 40 Lightning Defence
  • Grants Poison curse
  • Grants 10% Mana Steal from opponent

Rebellu's necklace

  • Level 165 and above
  • Can be purchased from Webshop
  • Adds Additional 120 Attack Power
  • Adds 40 Ice Attack Power
  • Adds 40 Fire Attack Power
  • Adds 40 Lightning Attack Power
  • Grants Poison curse
  • Grants 10% Life Steal from opponent

Maiden's ring

  • Level 1 and above
  • Can be acquired in game by killing Ranias in Tocsique Fourth Floor
  • Adds Additional 100 Defence
  • Adds 35 Ice Defence
  • Adds 35 Fire Defence
  • Adds 35 Lightning Defence
  • Grants Poison curse
  • Raise Magic Evasion by 7%

Maiden's necklace

  • Level 1 and above
  • Can be acquired in game from Thunder Realm
  • Can be purchased from Webshop and Token store
  • Adds Additional 120 Attack Power
  • Adds 45 Ice Attack Power
  • Adds 45 Fire Attack Power
  • Adds 45 Lightning Attack Power
  • Raise Accuracy by 2%

Note: Ice, Fire, Lightning Attack Power elements are randomised and not always 45 when acquired

Redyan's ring

  • Level 1 and above
  • Can be acquired in game by killing Hakan in Real Tower
  • Can be purchased from Webshop
  • Can be crafted in game. Check crafting guide
  • Adds Additional 200 Defence
  • Adds 45 Ice Defence
  • Adds 45 Fire Defence
  • Adds 45 Lightning Defence
  • Increase Vitality by 32
  • Decrease HP/MP usage for Skills by 30%
  • Decrease in fatigue of 50%

Kwaon's ring

  • Level 1 and above
  • Can be acquired in game by killing Kwaon in Real Tower
  • Can be purchased from Webshop
  • Can be crafted in game. Check crafting guide
  • Adds Additional 180 Defence
  • Adds 40 Ice Defence
  • Adds 40 Fire Defence
  • Adds 40 Lightning Defence
  • Increase Vitality by 24
  • Decrease HP/MP usage for Skills by 30%
  • Decrease in fatigue of 50%

Billmade's ring

  • Level 1 and above
  • Can be acquired in game by killing Arctic Maiden in Arctic Realm
  • Can be purchased from Webshop
  • Can be crafted in game. Check crafting guide
  • Adds Additional 160 Defence
  • Adds 35 Ice Defence
  • Adds 35 Fire Defence
  • Adds 35 Lightning Defence
  • Increase Vitality by 18
  • Decrease HP/MP usage for Skills by 30%
  • Decrease in fatigue of 50%

Sirrd's ring

  • Level 1 and above
  • Can be acquired in game by killing Volcanic Maiden in Volcanic Realm
  • Can be purchased from Webshop
  • Can be crafted in game. Check crafting guide
  • Adds Additional 150 Defence
  • Adds 31 Ice Defence
  • Adds 31 Fire Defence
  • Adds 31 Lightning Defence
  • Increase Vitality by 12
  • Decrease HP/MP usage for Skills by 30%
  • Decrease in fatigue of 50%

Redyan's necklace

  • Adds Additional 250 Attack Power
  • Adds 45 Ice Attack Power
  • Adds 45 Fire Attack Power
  • Adds 45 Lightning Attack Power
  • Decrease HP/MP usage for Skills by 30%
  • Decrease in fatigue of 50%
  • Increases Inflicted Damage by 5%
  • Normal monsters killed at a set ratio (Hidden property)
  • Set Parole point limit to 100 [Lore Mastery required]

Jewel of Harmony

  • Jewel of Harmony can be used to enchant a weapon from Level 10 to Level 11
  • The weapon won't be destroyed if failed instead degrade the weapon to Level 9

Primary ingredients to craft Jewel of Harmony :

  • Carnelian: Can be acquired by doing quest from Sprakki
  • Amethyst: Can be acquired by hunting Hamutz Bosses
  • Jade: Can be purchased from Webshop

More info on Jewel of Harmony can be found here

Gift of Elatus

  • Gift of Elatus can be used to Player power-ups and Shue power-ups

Primary ingredients to craft Gift of Elatus :

  • Carnelian: Can be acquired by doing quest from Sprakki
  • Amethyst: Can be acquired by hunting Hamutz Bosses
  • Jade: Can be purchased from Webshop

Jewel of Reconciliation

  • Jewel of Reconciliation can be used to enchant a weapon from Level 11 to Level 12
  • The weapon won't be destroyed if failed
  • The weapon will stay at the same level if failed

Primary ingredients to craft/acquire Jewel of Reconciliation :

  • Carnelian: Can be acquired by doing quest from Sprakki
  • Amethyst: Can be acquired by hunting Hamutz Bosses
  • Jade: Can be purchased from Webshop

Jewel of Temptation

  • Jewel of Temptation can be used to enchant a weapon from Level 12 to Level 13
  • The weapon won't be destroyed if failed
  • The weapon will stay at the same level if failed

Primary ingredients to craft/acquire Jewel of Reconciliation :

  • Carnelian: Can be acquired by doing quest from Sprakki
  • Amethyst: Can be acquired by hunting Hamutz Bosses
  • Jade: Can be purchased from Webshop
  • Level Shard XI, Level Shard XII, Level Shard XIII : Jewels that can upgrade item level by 1 level with 100% success rate
  • Elatus Jewel: Jewel used to upgrade item level from Level 14 to level 15 with 100% success rate
  • Opal (Max), Peridot (Max), Garnet (Max) : Jewels used to Max options of Weapons, equipments (Pants, Boots etc) in 1 try with 100% success rate
  • Attribute Shard: Jewel used to make any eligible item level 10 along with Add addtional Attribute such as Additional Attack, Defence with 100% success rate

  Note: The Poison Curse chance is highest in Rubal's ring and necklance followed by Rebellu's necklace and ring, and least in Maiden's ring.

 

GAME DYNAMICS GUIDE

 Feature / Game Aspect
 Description
Player vs. Player

Following changes have been made to the leveling maps:
* All Leveling maps are now PK Zones unlike earlier
* Only characters of the same level can PK each other in these maps

Maps affected: Temoz, Quanato, Fairmode, Carode, Rangdel Second Floor ,Rangdel Fourth floor , Clarb Third Floor, Selvarb Ground Floor, Selvarb Second Floor, Selvarb Third Floor, Niflgarr,Vellgrador Forest, Parmurrcallea, Denenherr, Tocsique Ground Floor, Tocsique Second Floor, Camarru, Bughye

 

Parole Damage Barrier

Reduces Damage effect of Parole from opponent by % (PVP)

HP Barrier

Opponent's HP absorption/Life steal effects blocked while in combat. 

MP Barrier

Opponent's MP absorption/Mana steal effects blocked while in combat. 

Damage Barrier

Opponent's damage blocked while in combat. 
Note: It works only when Damage of opponent is higher than Damage Barrier specified on boots.

Rubal's curse

A 165 Level character with negative EXP percentage (e.g. - 0.01%) will take in 20% more damage from other players in all PK enabled maps (including Gladiator’s Arena but not PVP Arena ).

For Players information, NEGATIVE EXP Recovery NPC (Haille in Citadel) charges woonz 4 times the negative EXP of the player 

Note: Rubal’s curse only applies to PVP and not from Bosses nor characters below 165

Rubal's request
This feature allows a player to recycle or trade unwanted unique items for webshop coins through website.
 
HOW TO RECYCLE AN ITEM?
  • Put eligible item to be recycled in the inventory slot, one item at a time, and go offline (make sure no other items listed in the recycle item selection panel or even similar item that you use in inventory slot while recycling)
  • Login to your A3 Elatus Account from our website (www.a3elatus.com).
  • Go to 'Character Panel'
  • Select the character whose inventory holds the item to be recycled.
  • Navaigate to Actions and select appropriate Recycle option

Note: The state of the item does not affect the exchange rate (dot max, plain, unidentified etc. ) while recycling.

Poison Curse

[Description] Grants player with a certain chance to cast Poison Curse ability on player for a specified time
Poison is a status effect that deals poison damage over time to player under the affect of poison until it wears off

[Limitation] This property does not stack when equipped with other items possessing the same property.

Mana Steal

[Description] When a player A (with Rebellu's ring equipped) hits another player B while in combat, player A steals, 20% of the damage dealt to player B, in the form of MP (meaning player B also loses 20% MP).

[Limitation] The property works only against players ingame while in combat and not against monsters.

Life Steal

[Description] When a player A (with Rebellu's necklace equipped) hits another player B while in combat, based upon the damage dealt by player A on B, player A receives back 10% of the damage dealth in the form of HP.

[Limitation] The property works only against players ingame while in combat and not against monsters.

Berserker's Hit

[Description] Grants a player a certain chance to give 2x of their normal damage to opponents wearing G8.5 and G9.5 Dex Unique (Munin, Arrnir, Chranshunir, Karooba staff, Tranzuk sword, Bragir Sword, Illmarr Staff, Svarog)

Slit Hit [Description] Grants player the ability to never miss a target but rather allows wielder to hit a minimum damage within the range of 250- 500 at random
Silence ability

[Description] Silence is a status effect that prevents those affected from casting any skill for the duration of the silence

Magical Crushing ability

[Description] Magical Crushing removes a skill worn by a target opponent at random

Stun ability

[Description] Stun is a status effect that disables those affected from it are unable to move, attack or use/cast skills until it wears off

Incarceration ability

[Description] Incarceration is a status effect that immobilizes those affected from it and prevents them from moving or casting any movement altering skills (such as Sedemtare etc)

Fatigue ability

[Description] Fatigue is a status effect that changes those affected from sprinting/running to walking mode until it wears off

Monster Hit

[Description] 

  • 10% Damage Boost to Monsters in low leveling and bossing maps (Beta, Hatrel, Clororence)
  • 10% Chance to do 1.5x of Critical Hit / Base Damage to Monsters in low leveling and bossing maps (Beta, Hatrel, Clororence)

Note: Incase of Axe of Khergin this ability is Global and is applicable for all maps

Memora's Karna Weapon

[Description] Players can recieve Karna Weapon skill by hunting Memora monsters in Temoz and Quanato fields outside town

Rubal's Screen
  • Ancient Class Gear Property (Kwaon)
  • Legend Class Gear (Kwaon)
  • Warrior Class

[Description] 20% chance to absorb 30% opponent's damage (ACG)

[Description] 20% chance to absorb 40% opponent's damage (LCG)

Guardian's Stealth

  • Ancient Class Gear Property (Billmade)
  • Legend Class Gear (Billmade)
  • Holy Knight Class

[Description] 30% Chance to Regain 30% HP of the incoming damage from opponent (When HP bar isn’t full) (ACG)

[Description] 30% Chance to Regain 40% HP of the incoming damage from opponent (When HP bar isn’t full) (LCG)

Maiden's Nullifier

  • Ancient Class Gear Property (Redyan)
  • Legend Class Gear (Redyan)
  • Mage Class

[Description] Reduce Mana Steal, Life Steal effects by 30% and also reduce Berserker Hit Chance by 30% (ACG)

[Description] Reduce Mana Steal, Life Steal effects by 40% and also reduce Berserker Hit Chance by 40% (LCG)

Quincy's Blessing

  • Ancient Class Gear Property (Sirrd)
  • Legend Class Gear (Sirrd)
  • Archer Class

[Description] 30% Berserker Hit Damage absorption from opponent. (ACG)

[Description] 30% Berserker Hit Damage absorption from opponent. (LCG)

MANA: HP limit [100:40]

  • Legend Class Gear (Redyan)
  • Mage Class

[Description] For every 100 skill points in MANA (primary attribute), 40 HP limit is granted to the mages. This is besides the 1020 HP limit already granted by LCG.

DEX: Damage Barrier [100:25]

  • Legend Class Gear (Kwaon)
  • Warrior Class

 

[Description] For every 100 Skill points in DEX (primary attribute), Warrior receives extra 25 Damage Barrier. This is besides the Damage Barrier provided by the Boots

VITAL: MP limit [100:40]

  • Legend Class Gear (Billmade)
  • Holy Knight Class

 

[Description] For every 100 Skill points in VITAL (primary attribute), 40 MP limit is granted to the to HK

STR: Parole Barrier [100:3]

  • Legend Class Gear (Sirrd)
  • Archer Class

 

[Description] For every 100 Skill points in STR (primary attribute), Archer receives 3% extra Parole Damage Barrier. This is besides the Parole Damage Barrier provided by the Helmet

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ABILITY UNIQUE WEAPONS STATISTICS & REQUIREMENTS

Note: Ability Unique Weapons cannot be upgraded beyond level 10. 

Aeolus (Holy Knight Mace Ability Unique Weapon): Item Properties
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 350 180 163-349 16 16 16 16

 

Excalibur (Warrior Sword Ability Unique Weapon): Item Properties
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 270 256 257-301 26 16 16 16

 

Quincy's Halo (Archer Cross-Bow Ability Unique Weapon): Item Properties
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 270 256 198-237 22 24 24 24

 

Serpent Staff (Mage Elemental Ability Unique Weapon): Item Properties
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 386 132 200-360 20 59 59 59
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GRADE 12 WEAPONS STATISTICS & REQUIREMENTS

Guardian's Saber (Holy Knight Sword G12 Weapon): Item Properties
  • Chance to cast Stun ability on opponent
  • Raise Berserker's Hit Rate by 20%
  • Slit Hit Damage 250 -500
  • Level based higher Berserker's Hit Damage beyond level 10
  • 100% Evasion to Razbadge, Freedom and FreeWill 
Augmentation
Property
10% Mounting  10% of wearer's Maximum MP Limit is dealt as additional damage (opponent)
20% Mounting  15% of wearer's Maximum MP Limit is dealt as additional damage (opponent)
30% Mounting  20% of wearer's Maximum MP Limit is dealt as additional damage (opponent)
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 445 434 414-493 100 28 28 28
11 445 434 486-577 100 35 35 35
12 445 434 558-661 100 36 36 36
13 445 434 630-745 100 37 37 37
14 445 434 702-829 100      
15 445 434 774-913 100      

 

Guardian's Pierce (Warrior Spear G12 Weapon): Item Properties
  • Chance to cast Incarceration ability on opponent
  • Raise Berserker's Hit Rate by 20%
  • Slit Hit Damage 250 -500
  • Level based higher Berserker's Hit Damage beyond level 10
  • 100% Evasion to Razbadge, Freedom and FreeWill 
Augmentation
Property
10% Mounting  10% of wearer's Maximum MP Limit regained as HP
20% Mounting  15% of wearer's Maximum MP Limit regained as HP
30% Mounting  20% of wearer's Maximum MP Limit regained as HP
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 514 361 434-650 100 22 22 61
11 514 361 506-764 100 31 31 61
12 514 361 578-878 100 32 32 61
13 514 361 650-992 100 33 33 61
14 514 361 722-1106 100      
15 514 361 794-1220 100      

 

Guardian's Lace (Archer Bow G12 Weapon): Item Properties
  • Chance to cast Fatigue ability on opponent
  • Raise Berserker's Hit Rate by 20%
  • Slit Hit Damage 250 -500
  • Level based higher Berserker's Hit Damage beyond level 10
  • 100% Evasion to Razbadge, Freedom and FreeWill 
Augmentation
Property
10% Mounting  10% of wearer's Maximum MP Limit regained as HP
20% Mounting  15% of wearer's Maximum MP Limit regained as HP
30% Mounting  20% of wearer's Maximum MP Limit regained as HP
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 445 430 364-433 100 40 40 40
11 445 430 427-508 100 44 44 44
12 445 430 490-583 100 45 45 45
13 445 430 553-658 100 46 46 46
14 445 430 616-733 100      
15 445 430 679-808 100      

 

Guardian's Wand (Mage Elemental G12 Weapon): Item Properties
  • Chance to cast Magical Crushing ability on opponent
  • Raise Berserker's Hit Rate by 20%
  • Slit Hit Damage 250 -500
  • Level based higher Berserker's Hit Damage beyond level 10
  • 100% Evasion to Razbadge, Freedom and FreeWill 
Augmentation
Property
10% Mounting Amplifies Berserker Hit Damage by 10%
20% Mounting Amplifies Berserker Hit Damage by 15%
30% Mounting Amplifies Berserker Hit Damage by 20%
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 648 219 341-943 100 63 63 63
11 648 219 401-1096 100 63 63 63
12 648 219 461-1249 100 63 63 63
13 648 219 521-1402 100 63 63 63
14 648 219 581-1555 100 63 63 63
15 648 219 641-1708 100 63 63 63
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GRADE 11 WEAPONS STATISTICS & REQUIREMENTS

Kuazer's Mallet (Holy Knight Mace G11 Weapon): Item Properties
  • Chance to cast Stun ability on opponent
  • Raise Berserker's Hit Rate by 15%
  • 15% Life Steal
Augmentation
Property
10% Mounting   5% of wearer's Maximum MP Limit is dealt as additional damage (opponent)
20% Mounting  10% of wearer's Maximum MP Limit is dealt as additional damage (opponent)
30% Mounting  15% of wearer's Maximum MP Limit is dealt as additional damage (opponent)
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 583 296 270-638 100 28 28 28
11 583 296 318-748 100 30 30 30
12 583 296 366-858 100 31 31 31
13 583 296 414-968 100 32 32 32
14 583 296 462-1078 100 33 33 33
15 583 296 510-1188 100 34 34 34

 

Goshualeng's Pike (Warrior Spear G11 Weapon): Item Properties
  • Chance to cast Incarceration ability on opponent
  • Raise Berserker's Hit Rate by 15%
  • 15% Life Steal
Augmentation
Property
10% Mounting   5% of wearer's Maximum MP Limit regained as HP
20% Mounting  10% of wearer's Maximum MP Limit regained as HP
30% Mounting  15% of wearer's Maximum MP Limit regained as HP
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 514 361 434-650 100 22 22 61
11 514 361 506-764 100 22 22 61
12 514 361 578-878 100 22 22 61
13 514 361 650-992 100 22 22 61
14 514 361 722-1106 100 22 22 61
15 514 361 794-1220 100 23 23 62
 

Qihnuj's Arc (Archer Bow G11 Weapon): Item Properties
  • Chance to cast Fatigue ability on opponent
  • Raise Berserker's Hit Rate by 15%
  • 15% Life Steal
Augmentation
Property
10% Mounting   5% of wearer's Maximum MP Limit regained as HP
20% Mounting  10% of wearer's Maximum MP Limit regained as HP
30% Mounting  15% of wearer's Maximum MP Limit regained as HP
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 445 430 364-433 100 40 40 40
11 445 430 427-508 100 41 41 41
12 445 430 490-583 100 42 42 42
13 445 430 553-658 100 43 43 43
14 445 430 616-733 100 44 44 44
15 445 430 679-808 100 45 45 45
 

Halialshean's Scepter (Mage Elemental G11 Weapon): Item Properties
  • Chance to cast Silence ability on opponent
  • Raise Berserker's Hit Rate by 15%
  • 15% Life Steal
Augmentation
Property
10% Mounting Amplifies Berserker Hit Damage by 5%
20% Mounting Amplifies Berserker Hit Damage by 10%
30% Mounting Amplifies Berserker Hit Damage by 15%
Lvl
Str
Dex
Attack
AA
Ice
Fire
Light.
10 648 219 341-943 100 63 63 63
11 648 219 401-1096 100 63 63 63
12 648 219 461-1249 100 63 63 63
13 648 219 521-1402 100 63 63 63
14 648 219 581-1555 100 63 63 63
15 648 219 641-1708 100 63 63 63
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ANCIENT CLASS GEARS STATISTICS & REQUIREMENTS

Note: Ancient Class Gears have class based statistics, requirements and properties. 

 

Ancient Gear: Item Properties

CORE PROPERTIES (PARTS PROPERTY)

    • 60 Base Defence + 300 Additional Defence
    • Critical Hit evasion by 7%
    • Raise evasion by 9%
    • Increase in HP Limit by 480
  •  CLASS BASED PROPERTIES
    • Quincy's Blessing [30%] | Archer (Sirrd)
      • [Description] 30% Berserker Hit Damage absorption from opponent.
    • Guardian's Stealth [30%] | Holy Knight (Billmade)
      • [Description] 30% Chance to Regain 30% HP of the incoming damage from opponent (When HP bar isn’t full)
    • Maiden's Nullifier [30%] | Mage (Redyan)
      • [Description] Reduce Mana Steal, Life Steal effects by 30% and also reduce Berserker Hit Chance by 30%
    • Rubal's Screen [30%] | Warrior (Kwaon)
      • [Description] 20% chance to absorb 30% opponent's damage.
Ancient Class Gear: Item Properties
Class
Str
Dex
Def
AD
Armor
Helmet
Gloves
Mage 648 288 20 100 Ice 58
Fire 58
Light 58
MP Barrier 4%
HP Barrier 11%
Parole Damage Barrier 6%
Skill Dur. 150
Skill Attack 50
Warrior 583 431 20 100 Ice 52
Fire 16
Light 52
MP Barrier 4%
HP Barrier 10%
Parole Damage Barrier 7%
Basic Attack 50
Skill Attack 60
Archer 583 430 20 100 Ice 35
Fire 35
Light 35
MP Barrier 10%
HP Barrier 14%
Parole Damage Barrier 8%
Skill Dur. 225
Basic Attack 48
Skill Attack 50
Holy Knight 583 434 20 100 Ice 27
Fire 27
Light 27
MP Barrier 11%
HP Barrier 11%
Parole Damage Barrier 10%
Skill Dur. 150
Basic Attack 50
Skill Attack 50
 
 
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LEGEND CLASS GEARS STATISTICS & REQUIREMENTS

BASE PROPERTIES (GEAR PROPERTY)

  • Equipment/Gear (4 Parts): Gloves, Helmet, Armor, Boots
  • Defense (per part): 20 Base Defense and 100 Additional Defense
  • Legend Shield: When all 4 parts are equipped, LCG receives reduced damage from Non-LCG users
  • 5% less damage intake from opponents wearing complete ACG, incomplete LCG parts or a combination
  • 10% less damage intake from opponents wearing other equipment

CORE PROPERTIES (PARTS PROPERTY)

  • Raise Critical Hit Evasion by 7%
  • Raise Evasion by 11%
  • Raise HP limit by 1020

CLASS BASED PROPERTIES (ACG+10%)

  • Maiden's Nullifier 40% | Mage
  • Guardian's Stealth 40% | Holy Knight
  • Rubal's Screen 40% | Warrior
  • Quincy's Blessing 40% | Archer

CLASS BASED PROPERTIES (LCG ONLY)

  • MANA: HP limit [100:40] | Mage

For every 100 skill points in MANA (primary attribute), 40 HP limit is granted to the mages. This is besides the 1020 HP limit already granted by LCG.

  • DEX: Damage Barrier [100:25] | Warrior

For every 100 Skill points in DEX (primary attribute), Warrior receives extra 25 Damage Barrier. This is besides the Damage Barrier provided by the Boots

  • VITAL: MP limit [100:40] | Holy Knight

For every 100 Skill points in VITAL (primary attribute), 40 MP limit is granted to the to HK.

  • STR: Parole Barrier [100:3] | Archer

For every 100 Skill points in STR (primary attribute), Archer receives 3% extra Parole Damage Barrier. This is besides the Parole Damage Barrier provided by the Helmet

 

Legend Class Gear: Item Properties
Mage: Redyan Holy Knight: Billmade Archer: Sirrd Warrior: Kwaon

Redyan's Legend Helmet

  • MP Barrier 20%
  • HP Barrier 20%
  • Parole Damage Barrier 20%

Billmade's Legend Helmet

  • MP Barrier 20%
  • HP Barrier 11%
  • Parole Damage Barrier 15%

Sirrd's Legend Helmet

  • MP Barrier 10%
  • HP Barrier 14%
  • Parole Damage Barrier 15%

Kwaon's Legend Helmet

  • MP Barrier 15%
  • HP Barrier 10%
  • Parole Damage Barrier 20%

Redyan's Legend Boots

  • Critical Hit Evasion 40%
  • Damage Barrier 126
  • Critical Hit Rate 40%

Billmade's Legend Boots

  • Critical Hit Evasion 45%
  • Damage Barrier 126
  • Critical Hit Rate 30%

Sirrd's Legend Boots

  • Critical Hit Evasion 40%
  • Damage Barrier 126
  • Critical Hit Rate 40%

Kwaon's Legend Boots

  • Critical Hit Evasion 55%
  • Damage Barrier 126
  • Critical Hit Rate 25%

Redyan's Legend Gloves

  • Skill Duration 250
  • Base Attack Damage 0
  • Skill Attack Damage 55

Billmade's Legend Gloves

  • Skill Duration 200
  • Base Attack Damage 55
  • Skill Attack Damage 55

Sirrd's Legend Gloves

  • Skill Duration 225
  • Base Attack Damage 55
  • Skill Attack Damage 50

Kwaon's Legend Gloves

  • Skill Duration 0
  • Base Attack Damage 55
  • Skill Attack Damage 60

Redyan's Legend Armor

  • Ice Defense 60
  • Fire Defense 60
  • Lightning Defense 60

Billmade's Legend Armor

  • Ice Defense 30
  • Fire Defense 30
  • Lightning Defense 30

Sirrd's Legend Armor

  • Ice Defense 40
  • Fire Defense 40
  • Lightning Defense 40

Kwaon's Legend Armor

  • Ice Defense 52
  • Fire Defense 40
  • Lightning Defense 52
 
 
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