Game Mechanics Guide
- G9.5 WEAPONS GUIDE
- ITEM AUGMENTATION GUIDE
- TALENT GUIDE
- PAROLE POINT SYSTEM GUIDE
- LORE MASTERY GUIDE
- SUPER SHUE POWER UP GUIDE
- RINGS AND NECKLACE GUIDE
- GAME DYNAMICS GUIDE
- ABILITY UNIQUE WEAPONS
- GRADE 12 WEAPONS
- GRADE 11 WEAPONS
- ANCIENT CLASS GEARS
- LEGEND CLASS GEARS
Hello Elatians,
To help our players better understand the dynamics of the gameplay with novel features and items that are built into A3 Elatus Gaming, we have created this guide. Please take a moment to go through this guide to suit your needs and understanding.
CURRENCY GUIDE
As the game has evolved over time, there have been and will be multiple currencies introduced in A3 Elatus with different ways to be utilised or acquired.
Currency |
Description |
||||
Web Exchange Coin
|
[Description] Web Exchange Coin is an in-game currency that can be submitted to login panel in exchange for webshop coins (Webshop currency) to buy valuable items from Webshop. [Acquisition] Can be crafted from items acquired in game as drop: Snow (C), Star Decoration (A), Ribbon (S), Tree (H), Ether Coin Current Exchange Rate*
|
||||
Token Coin
|
[Description] Token Coin is an in-game item that can be acquired via Webshop, Gem store or trading ingame or converted from tokens which can be used to buy valuable items and bundles to boost player progress. [Acquisition] The login panel allows conversion of Elatus Tokens to Token Coins and vice versa. Exchange Rate
|
G9.5 WEAPONS
Apart from the usual G9.5 Weapon Properties, in Elatus these Uniques posses special properties.
Gerniserr Paum Staff Shurken Sunitz G9.5 Exclusive Property (General - PVP, PVE)
G9.5 Exclusive Property (Level Based- PVP)
|
Axe of Khergin G9.5 Exclusive Property (General - PVE)
G9.5 Exclusive Property (Level Based- PVP)
|
ITEM AUGMENTATION
Item Augmentation is a novel feature with the help of which an Elatian can enhance/add special properties to Niche Items. Items that are eligible for Augmentation are known as Niche Items. Each Niche Item can be mounted in-game using Elatian gemstone Quartz (Check crafting guide). Augmentation properties differ across different items and the property intensity is determined by the % of mounting. Mounting combination can be done in-game (Check crafting guide) - 100% success with randomly getting mounting % between (10-30%) that can refreshed through same mounting combination.
PAROLE POINT SYSTEM (NEW)
The Parole System of A3 Elatus has been reworked to make it more exciting for our players who participate in War and PVP.
Parole Point acquisition has been disabled from entire server except the following maps:
Sidhe, Hamutz 1, Hamutz 2, Hamutz 3, Real Tower, Royal High, Arctic Realm, Volcanic Realm, Thunder Realm, Tocsique Fourth Floor, Grinita First Floor, Grinita Second Floor, Grinita Third Floor
* Only 165 level characters can receive Parole Points
* Parole Points are received only when a 165 level character kills another 165 level character
* Each Player kill irrespective of Pre-emptive attack status grants 15 Parole Points
* If the killed player posses negative EXP no Parole Point is granted
* Each Parole Point grants damage to player if they are wearing special weapons: Sunitz, Gerniserr, Paum Staff, Shurken, Axe of Khergin, Lace, Pierce, Saber, Wand.
* Damage to Parole Point conversion: 1 Parole Point = 1 Base Damage Increase
* Maximum Damage via Parole Point Acquisition: Upto 150 Base Damage. Damage effect is active until Acquired Parole Point is less than 201, beyond which Parole based Damage becomes inactive
LORE MASTERY (NEW)
Lore Masteries are specialised Masteries that a character can inherit as long as they have accumulated a certain amount of Lore.
Lore Mastery I : Liberation
|
Requirements:
Mastery Activation:
|
Mastery |
Description |
TALENT (PLAYER POWER-UP)
Talents are special permanent abilities built in to characters once the character fulfills requirement to unlock them by acquiring Player power-ups. A player power-up is a way to for a player to make their character stronger by attaining additional Skill points after they become Level 165.
Player Power Up
|
Requirments:
Player Power-up Gifts:
HOW TO TAKE PLAYER POWER-UPS? More info on Player power-ups can be found here |
Dizzy
|
Note
|
Neutralization
|
Note
|
Enfeeble
|
Note
|
Silbadu's Life
|
Note
|
Talent |
Description |
SUPER SHUE (SHUE POWER-UP)
Super Shue beyond 100 Level are infused with special passive abilities built in to the Super Shue once the character fulfills requirement to unlock them by acquiring Shue power-ups. A Shue power-up is a way to for a player to make their super-shue stronger by leveling it beyond level 100.
Property |
Description |
Decrease Inflicted Damage of opponent by X%
|
110 Level Super Shue will now give players hidden property
115 Level Super Shue will now give players hidden property
120 Level Super Shue will now give players hidden property
Requirements:
Shue Power-up Gifts:
Note: The hidden property only applies if the Super Shue is of 110 level and above and equipped. Players can view the hidden property in Character Panel. Login to Character Panel on A3 Elatus website and select your character to see the Power-up options. |
RINGS AND NECKLACE
Item |
Property |
Necklace of Elatus
|
|
Guardian's necklace
|
|
Mercenary's ring
|
|
Rubal's ring
|
|
Rubal's necklace
|
|
Rebellu's ring
|
|
Rebellu's necklace
|
|
Maiden's ring
|
|
Maiden's necklace
|
Note: Ice, Fire, Lightning Attack Power elements are randomised and not always 45 when acquired |
Redyan's ring
|
|
Kwaon's ring
|
|
Billmade's ring
|
|
Sirrd's ring
|
|
Redyan's necklace
|
|
Jewel of Harmony
|
Primary ingredients to craft Jewel of Harmony :
More info on Jewel of Harmony can be found here |
Gift of Elatus
|
Primary ingredients to craft Gift of Elatus :
|
Jewel of Reconciliation
|
Primary ingredients to craft/acquire Jewel of Reconciliation :
|
Jewel of Temptation
|
|
Master Juego
|
|
Elatus Jewel
|
|
|
Note: The Poison Curse chance is highest in Rubal's ring and necklance followed by Rebellu's necklace and ring, and least in Maiden's ring.
GAME DYNAMICS GUIDE
Feature / Game Aspect |
Description |
Player vs. Player |
Following changes have been made to the leveling maps: Maps affected: Temoz, Quanato, Fairmode, Carode, Rangdel Second Floor ,Rangdel Fourth floor , Clarb Third Floor, Selvarb Ground Floor, Selvarb Second Floor, Selvarb Third Floor, Niflgarr,Vellgrador Forest, Parmurrcallea, Denenherr, Tocsique Ground Floor, Tocsique Second Floor, Camarru, Bughye
|
Parole Damage Barrier |
Reduces Damage effect of Parole from opponent by % (PVP) |
HP Barrier |
Opponent's HP absorption/Life steal effects blocked while in combat. |
MP Barrier |
Opponent's MP absorption/Mana steal effects blocked while in combat. |
Damage Barrier |
Opponent's damage blocked while in combat. |
Rubal's curse |
A 165 Level character with negative EXP percentage (e.g. - 0.01%) will take in 20% more damage from other players in all PK enabled maps (including Gladiator’s Arena but not PVP Arena ). For Players information, NEGATIVE EXP Recovery NPC (Haille in Citadel) charges woonz 4 times the negative EXP of the player Note: Rubal’s curse only applies to PVP and not from Bosses nor characters below 165 |
Rubal's request | |
Poison Curse |
[Description] Grants player with a certain chance to cast Poison Curse ability on player for a specified time [Limitation] This property does not stack when equipped with other items possessing the same property. |
Mana Steal |
[Description] When a player A (with Rebellu's ring equipped) hits another player B while in combat, player A steals, 20% of the damage dealt to player B, in the form of MP (meaning player B also loses 20% MP). [Limitation] The property works only against players ingame while in combat and not against monsters. |
Life Steal |
[Description] When a player A (with Rebellu's necklace equipped) hits another player B while in combat, based upon the damage dealt by player A on B, player A receives back 10% of the damage dealth in the form of HP. [Limitation] The property works only against players ingame while in combat and not against monsters. |
Berserker's Hit |
[Description] Grants a player a certain chance to give 2x of their normal damage to opponents wearing G8.5 and G9.5 Dex Unique (Munin, Arrnir, Chranshunir, Karooba staff, Tranzuk sword, Bragir Sword, Illmarr Staff, Svarog) |
Slit Hit | [Description] Grants player the ability to never miss a target but rather allows wielder to hit a minimum damage within the range of 250- 500 at random |
Silence ability |
[Description] Silence is a status effect that prevents those affected from casting any skill for the duration of the silence |
Magical Crushing ability |
[Description] Magical Crushing removes a skill worn by a target opponent at random |
Stun ability |
[Description] Stun is a status effect that disables those affected from it are unable to move, attack or use/cast skills until it wears off |
Incarceration ability |
[Description] Incarceration is a status effect that immobilizes those affected from it and prevents them from moving or casting any movement altering skills (such as Sedemtare etc) |
Fatigue ability |
[Description] Fatigue is a status effect that changes those affected from sprinting/running to walking mode until it wears off |
Monster Hit |
[Description]
Note: Incase of Axe of Khergin this ability is Global and is applicable for all maps |
Memora's Karna Weapon |
[Description] Players can recieve Karna Weapon skill by hunting Memora monsters in Temoz and Quanato fields outside town |
Rubal's Screen
|
[Description] 20% chance to absorb 30% opponent's damage (ACG) [Description] 20% chance to absorb 40% opponent's damage (LCG) |
Guardian's Stealth
|
[Description] 30% Chance to Regain 30% HP of the incoming damage from opponent (When HP bar isn’t full) (ACG) [Description] 30% Chance to Regain 40% HP of the incoming damage from opponent (When HP bar isn’t full) (LCG) |
Maiden's Nullifier
|
[Description] Reduce Mana Steal, Life Steal effects by 30% and also reduce Berserker Hit Chance by 30% (ACG) [Description] Reduce Mana Steal, Life Steal effects by 40% and also reduce Berserker Hit Chance by 40% (LCG) |
Quincy's Blessing
|
[Description] 30% Berserker Hit Damage absorption from opponent. (ACG) [Description] 30% Berserker Hit Damage absorption from opponent. (LCG) |
MANA: HP limit [100:40]
|
[Description] For every 100 skill points in MANA (primary attribute), 40 HP limit is granted to the mages. This is besides the 1020 HP limit already granted by LCG. |
DEX: Damage Barrier [100:25]
|
[Description] For every 100 Skill points in DEX (primary attribute), Warrior receives extra 25 Damage Barrier. This is besides the Damage Barrier provided by the Boots |
VITAL: MP limit [100:40]
|
[Description] For every 100 Skill points in VITAL (primary attribute), 40 MP limit is granted to the to HK |
STR: Parole Barrier [100:3]
|
[Description] For every 100 Skill points in STR (primary attribute), Archer receives 3% extra Parole Damage Barrier. This is besides the Parole Damage Barrier provided by the Helmet |
Back to Top
ABILITY UNIQUE WEAPONS STATISTICS & REQUIREMENTS
Note: Ability Unique Weapons cannot be upgraded beyond level 10.
Aeolus (Holy Knight Mace Ability Unique Weapon): Item Properties
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 350 | 180 | 163-349 | 16 | 16 | 16 | 16 |
Excalibur (Warrior Sword Ability Unique Weapon): Item Properties
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 270 | 256 | 257-301 | 26 | 16 | 16 | 16 |
Quincy's Halo (Archer Cross-Bow Ability Unique Weapon): Item Properties
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 270 | 256 | 198-237 | 22 | 24 | 24 | 24 |
Serpent Staff (Mage Elemental Ability Unique Weapon): Item Properties
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 386 | 132 | 200-360 | 20 | 59 | 59 | 59 |
Back to Top
Guardian's Saber (Holy Knight Sword G12 Weapon): Item Properties
- Chance to cast Stun ability on opponent
- Raise Berserker's Hit Rate by 20%
- Slit Hit Damage 250 -500
- Level based higher Berserker's Hit Damage beyond level 10
- 100% Evasion to Razbadge, Freedom and FreeWill
Augmentation |
Property |
10% Mounting | 10% of wearer's Maximum MP Limit is dealt as additional damage (opponent) |
20% Mounting | 15% of wearer's Maximum MP Limit is dealt as additional damage (opponent) |
30% Mounting | 20% of wearer's Maximum MP Limit is dealt as additional damage (opponent) |
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 445 | 434 | 414-493 | 100 | 28 | 28 | 28 |
11 | 445 | 434 | 486-577 | 100 | 35 | 35 | 35 |
12 | 445 | 434 | 558-661 | 100 | 36 | 36 | 36 |
13 | 445 | 434 | 630-745 | 100 | 37 | 37 | 37 |
14 | 445 | 434 | 702-829 | 100 | |||
15 | 445 | 434 | 774-913 | 100 |
Guardian's Pierce (Warrior Spear G12 Weapon): Item Properties
- Chance to cast Incarceration ability on opponent
- Raise Berserker's Hit Rate by 20%
- Slit Hit Damage 250 -500
- Level based higher Berserker's Hit Damage beyond level 10
- 100% Evasion to Razbadge, Freedom and FreeWill
Augmentation |
Property |
10% Mounting | 10% of wearer's Maximum MP Limit regained as HP |
20% Mounting | 15% of wearer's Maximum MP Limit regained as HP |
30% Mounting | 20% of wearer's Maximum MP Limit regained as HP |
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 514 | 361 | 434-650 | 100 | 22 | 22 | 61 |
11 | 514 | 361 | 506-764 | 100 | 31 | 31 | 61 |
12 | 514 | 361 | 578-878 | 100 | 32 | 32 | 61 |
13 | 514 | 361 | 650-992 | 100 | 33 | 33 | 61 |
14 | 514 | 361 | 722-1106 | 100 | |||
15 | 514 | 361 | 794-1220 | 100 |
Guardian's Lace (Archer Bow G12 Weapon): Item Properties
- Chance to cast Fatigue ability on opponent
- Raise Berserker's Hit Rate by 20%
- Slit Hit Damage 250 -500
- Level based higher Berserker's Hit Damage beyond level 10
- 100% Evasion to Razbadge, Freedom and FreeWill
Augmentation |
Property |
10% Mounting | 10% of wearer's Maximum MP Limit regained as HP |
20% Mounting | 15% of wearer's Maximum MP Limit regained as HP |
30% Mounting | 20% of wearer's Maximum MP Limit regained as HP |
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 445 | 430 | 364-433 | 100 | 40 | 40 | 40 |
11 | 445 | 430 | 427-508 | 100 | 44 | 44 | 44 |
12 | 445 | 430 | 490-583 | 100 | 45 | 45 | 45 |
13 | 445 | 430 | 553-658 | 100 | 46 | 46 | 46 |
14 | 445 | 430 | 616-733 | 100 | |||
15 | 445 | 430 | 679-808 | 100 |
Guardian's Wand (Mage Elemental G12 Weapon): Item Properties
- Chance to cast Magical Crushing ability on opponent
- Raise Berserker's Hit Rate by 20%
- Slit Hit Damage 250 -500
- Level based higher Berserker's Hit Damage beyond level 10
- 100% Evasion to Razbadge, Freedom and FreeWill
Augmentation |
Property |
10% Mounting | Amplifies Berserker Hit Damage by 10% |
20% Mounting | Amplifies Berserker Hit Damage by 15% |
30% Mounting | Amplifies Berserker Hit Damage by 20% |
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 648 | 219 | 341-943 | 100 | 63 | 63 | 63 |
11 | 648 | 219 | 401-1096 | 100 | 63 | 63 | 63 |
12 | 648 | 219 | 461-1249 | 100 | 63 | 63 | 63 |
13 | 648 | 219 | 521-1402 | 100 | 63 | 63 | 63 |
14 | 648 | 219 | 581-1555 | 100 | 63 | 63 | 63 |
15 | 648 | 219 | 641-1708 | 100 | 63 | 63 | 63 |
Back to Top
GRADE 11 WEAPONS STATISTICS & REQUIREMENTS
Kuazer's Mallet (Holy Knight Mace G11 Weapon): Item Properties
- Chance to cast Stun ability on opponent
- Raise Berserker's Hit Rate by 15%
- 15% Life Steal
Augmentation |
Property |
10% Mounting | 5% of wearer's Maximum MP Limit is dealt as additional damage (opponent) |
20% Mounting | 10% of wearer's Maximum MP Limit is dealt as additional damage (opponent) |
30% Mounting | 15% of wearer's Maximum MP Limit is dealt as additional damage (opponent) |
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 583 | 296 | 270-638 | 100 | 28 | 28 | 28 |
11 | 583 | 296 | 318-748 | 100 | 30 | 30 | 30 |
12 | 583 | 296 | 366-858 | 100 | 31 | 31 | 31 |
13 | 583 | 296 | 414-968 | 100 | 32 | 32 | 32 |
14 | 583 | 296 | 462-1078 | 100 | 33 | 33 | 33 |
15 | 583 | 296 | 510-1188 | 100 | 34 | 34 | 34 |
Goshualeng's Pike (Warrior Spear G11 Weapon): Item Properties
- Chance to cast Incarceration ability on opponent
- Raise Berserker's Hit Rate by 15%
- 15% Life Steal
Augmentation |
Property |
10% Mounting | 5% of wearer's Maximum MP Limit regained as HP |
20% Mounting | 10% of wearer's Maximum MP Limit regained as HP |
30% Mounting | 15% of wearer's Maximum MP Limit regained as HP |
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 514 | 361 | 434-650 | 100 | 22 | 22 | 61 |
11 | 514 | 361 | 506-764 | 100 | 22 | 22 | 61 |
12 | 514 | 361 | 578-878 | 100 | 22 | 22 | 61 |
13 | 514 | 361 | 650-992 | 100 | 22 | 22 | 61 |
14 | 514 | 361 | 722-1106 | 100 | 22 | 22 | 61 |
15 | 514 | 361 | 794-1220 | 100 | 23 | 23 | 62 |
Qihnuj's Arc (Archer Bow G11 Weapon): Item Properties
- Chance to cast Fatigue ability on opponent
- Raise Berserker's Hit Rate by 15%
- 15% Life Steal
Augmentation |
Property |
10% Mounting | 5% of wearer's Maximum MP Limit regained as HP |
20% Mounting | 10% of wearer's Maximum MP Limit regained as HP |
30% Mounting | 15% of wearer's Maximum MP Limit regained as HP |
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 445 | 430 | 364-433 | 100 | 40 | 40 | 40 |
11 | 445 | 430 | 427-508 | 100 | 41 | 41 | 41 |
12 | 445 | 430 | 490-583 | 100 | 42 | 42 | 42 |
13 | 445 | 430 | 553-658 | 100 | 43 | 43 | 43 |
14 | 445 | 430 | 616-733 | 100 | 44 | 44 | 44 |
15 | 445 | 430 | 679-808 | 100 | 45 | 45 | 45 |
Halialshean's Scepter (Mage Elemental G11 Weapon): Item Properties
- Chance to cast Silence ability on opponent
- Raise Berserker's Hit Rate by 15%
- 15% Life Steal
Augmentation |
Property |
10% Mounting | Amplifies Berserker Hit Damage by 5% |
20% Mounting | Amplifies Berserker Hit Damage by 10% |
30% Mounting | Amplifies Berserker Hit Damage by 15% |
Lvl |
Str |
Dex |
Attack |
AA |
Ice |
Fire |
Light. |
---|---|---|---|---|---|---|---|
10 | 648 | 219 | 341-943 | 100 | 63 | 63 | 63 |
11 | 648 | 219 | 401-1096 | 100 | 63 | 63 | 63 |
12 | 648 | 219 | 461-1249 | 100 | 63 | 63 | 63 |
13 | 648 | 219 | 521-1402 | 100 | 63 | 63 | 63 |
14 | 648 | 219 | 581-1555 | 100 | 63 | 63 | 63 |
15 | 648 | 219 | 641-1708 | 100 | 63 | 63 | 63 |
Back to Top
ANCIENT CLASS GEARS STATISTICS & REQUIREMENTS
Note: Ancient Class Gears have class based statistics, requirements and properties.
Ancient Gear: Item Properties
CORE PROPERTIES (PARTS PROPERTY)
-
- 60 Base Defence + 300 Additional Defence
- Critical Hit evasion by 7%
- Raise evasion by 9%
- Increase in HP Limit by 480
- CLASS BASED PROPERTIES
- Quincy's Blessing [30%] | Archer (Sirrd)
- [Description] 30% Berserker Hit Damage absorption from opponent.
- Guardian's Stealth [30%] | Holy Knight (Billmade)
- [Description] 30% Chance to Regain 30% HP of the incoming damage from opponent (When HP bar isn’t full)
- Maiden's Nullifier [30%] | Mage (Redyan)
- [Description] Reduce Mana Steal, Life Steal effects by 30% and also reduce Berserker Hit Chance by 30%
- Rubal's Screen [30%] | Warrior (Kwaon)
- [Description] 20% chance to absorb 30% opponent's damage.
- Quincy's Blessing [30%] | Archer (Sirrd)
Ancient Class Gear: Item Properties
Class |
Str |
Dex |
Def |
AD |
Armor |
Helmet |
Gloves |
---|---|---|---|---|---|---|---|
Mage | 648 | 288 | 20 | 100 | Ice 58 Fire 58 Light 58 |
MP Barrier 4% HP Barrier 11% Parole Damage Barrier 6% |
Skill Dur. 150 Skill Attack 50 |
Warrior | 583 | 431 | 20 | 100 | Ice 52 Fire 16 Light 52 |
MP Barrier 4% HP Barrier 10% Parole Damage Barrier 7% |
Basic Attack 50 Skill Attack 60 |
Archer | 583 | 430 | 20 | 100 | Ice 35 Fire 35 Light 35 |
MP Barrier 10% HP Barrier 14% Parole Damage Barrier 8% |
Skill Dur. 225 Basic Attack 48 Skill Attack 50 |
Holy Knight | 583 | 434 | 20 | 100 | Ice 27 Fire 27 Light 27 |
MP Barrier 11% HP Barrier 11% Parole Damage Barrier 10% |
Skill Dur. 150 Basic Attack 50 Skill Attack 50 |
Back to Top
LEGEND CLASS GEARS STATISTICS & REQUIREMENTS
BASE PROPERTIES (GEAR PROPERTY)
- Equipment/Gear (4 Parts): Gloves, Helmet, Armor, Boots
- Defense (per part): 20 Base Defense and 100 Additional Defense
- Legend Shield: When all 4 parts are equipped, LCG receives reduced damage from Non-LCG users
- 5% less damage intake from opponents wearing complete ACG, incomplete LCG parts or a combination
- 10% less damage intake from opponents wearing other equipment
CORE PROPERTIES (PARTS PROPERTY)
- Raise Critical Hit Evasion by 7%
- Raise Evasion by 11%
- Raise HP limit by 1020
CLASS BASED PROPERTIES (ACG+10%)
- Maiden's Nullifier 40% | Mage
- Guardian's Stealth 40% | Holy Knight
- Rubal's Screen 40% | Warrior
- Quincy's Blessing 40% | Archer
CLASS BASED PROPERTIES (LCG ONLY)
- MANA: HP limit [100:40] | Mage
For every 100 skill points in MANA (primary attribute), 40 HP limit is granted to the mages. This is besides the 1020 HP limit already granted by LCG.
- DEX: Damage Barrier [100:25] | Warrior
For every 100 Skill points in DEX (primary attribute), Warrior receives extra 25 Damage Barrier. This is besides the Damage Barrier provided by the Boots
- VITAL: MP limit [100:40] | Holy Knight
For every 100 Skill points in VITAL (primary attribute), 40 MP limit is granted to the to HK.
- STR: Parole Barrier [100:3] | Archer
For every 100 Skill points in STR (primary attribute), Archer receives 3% extra Parole Damage Barrier. This is besides the Parole Damage Barrier provided by the Helmet
Legend Class Gear: Item Properties
Mage: Redyan | Holy Knight: Billmade | Archer: Sirrd | Warrior: Kwaon |
Redyan's Legend Helmet
|
Billmade's Legend Helmet
|
Sirrd's Legend Helmet
|
Kwaon's Legend Helmet
|
Redyan's Legend Boots
|
Billmade's Legend Boots
|
Sirrd's Legend Boots
|
Kwaon's Legend Boots
|
Redyan's Legend Gloves
|
Billmade's Legend Gloves
|
Sirrd's Legend Gloves
|
Kwaon's Legend Gloves
|
Redyan's Legend Armor
|
Billmade's Legend Armor
|
Sirrd's Legend Armor
|
Kwaon's Legend Armor
|