Legend Class Gear (LCG) Guide

Greetings Elatians,

We are happy to unveil the much awaited Legend Class Gears.

Legend Class Gear (LCG) will be an upgrade to Ancient Class Gear.

Legend Class Gear Properties

  • Base Properties (Gear Property)

    • Equipments/Gear (4 Parts): Gloves, Helmet, Armor, Boots
    • Defence (per part): 20 Base Defence and 100 Additional Defence
    • Legend Shield: When all 4 parts are equipped, LCG recieves reduced damage from Non-LCG users
      • 10% less damage intake from opponents wearing complete ACG, incomplete LCG parts or a combination
      • 15% less damage intake from opponents wearing other equipments

Redyan's Legend Gear (Mage)

  • Core Properties

    • Raise Critical Hit Evasion by 7%
    • Raise Evasion by 11%
    • Raise HP Limit by 1000

 

  • Class Based Properties

    • Maiden's Nullifier 40%
      • Reduce Mana Steal effects by 40%
      • Reduce Life Steal effects by 40%
      • Reduce Berserker Hit Chance by 40%
    • Mana: HP Limit [100:50]
      • For every 100 Skill points in MANA (primary attribute), 50 HP Limit is granted to the mages. This is besides the 1000 HP Limit already granted by LCG.

Billmade's Legend Gear (Holy Knight)

  • Core Properties

    • Raise Critical Hit Evasion by 7%
    • Raise Evasion by 11%
    • Raise HP Limit by 1000

 

  • Class Based Properties

    • Guardian's Stealth 40%
      • 30% Chance to Regain 40% HP of the incoming damage from opponent (When HP bar isn’t full)
    • Vitality: Life Steal [100:5]
      • For every 100 Skill points in VITAL (primary attribute), 5% Life Steal is granted to HK.

Kwaon's Legend Gear (Warrior)

  • Core Properties

    • Raise Critical Hit Evasion by 7%
    • Raise Evasion by 11%
    • Raise HP Limit by 1000

 

  • Class Based Properties

    • Rubal's Screen 40%
      • 30% chance to absorb 40% opponent's damage.
    • Dex: Damage Barrier [100:25]
      • For every 100 Skill points in DEX (primary attribute), Warrier receives extra 25 Damage Barrier
      • Damage Barrier: Opponent's damage blocked while in combat. 
        Note: It works only when Damage of opponent is higher than Damage Barrier specified on boots.

Sirrd's Legend Gear (Archer)

  • Core Properties

    • Raise Critical Hit Evasion by 7%
    • Raise Evasion by 11%
    • Raise HP Limit by 1000

 

  • Class Based Properties

    • Quincy's Blessing 40%
      • 40% Berserker Hit Damage absorption from opponent.
    • Strength: Accuracy [100:2]
      • For every 100 Skill points in STR (primary attribute), 2% additional Accuracy is granted to Archer.

 

Maximum Equipment Options


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